Battles & readiness
Entry depends on the creature’s current state and the bout’s current requirements.
A creature can enter a sanctioned bout only while it is available and meets the bout’s readiness rules. Health, Stamina, Ether, Satiety, care state and other commitments can all affect eligibility.
Entering a bout
A creature can be blocked while it is already battling, resting, in clinic care, training, playing, working, too hungry, too injured, too exhausted or outside another listed bout requirement. The creature profile and battle card show the active blocker.
Battle resources and actions
Skills can spend Stamina, Ether or both. Guard restores Stamina and applies Guard mitigation for the round. Recover restores Stamina and Ether. Conditions can change accuracy, recovery, mitigation, damage and other combat values.
HP reaching zero defeats the creature for that bout. The completed battle record contains the result, rewards and combat log.
Currents are one part of the calculation
Attack, defense, agility, luck, skill power, accuracy, conditions, guarding, criticals, variance and Current modifiers can all contribute to battle resolution. Current interactions use the sanctioned relation table.