Marks, Gleam & the Lantern Ledger
The earned economy, optional secondary currency, and hard boundary against paid power.
Need to know
Exact Keeper rules
- Existing coins become Marks; existing bills become Gleam.
- Every currency change creates an economy-ledger event.
- Gleam cannot buy stats, timers, rare guarantees, regions, or casino wagers.
Marks
Jobs, contracts, sales, stories, and expeditions create Marks. Care, travel, education, repairs, housing, crafting, fees, and Circle projects remove them.
Gleam
Gleam can be earned slowly through seasonal milestones and may eventually be purchased. It funds visual identity, saved organization, and supporter recognition.
Lantern membership
Lantern members receive cosmetics and convenience that never increases reward rates, action capacity, timer speed, combat power, species access, or gambling odds.