Circles
Player guilds that choose a charter, maintain a hall, and create a public history.
Guilds are recognized in-world as Circles. A Circle is a persistent institution with a charter, members, projects, treasury ledger, and reputation.
A chosen purpose
A charter influences contracts, visual identity, and project options. It does not permanently lock members out of the wider game.
Shared work
Members contribute actions, materials, research, rescue hours, trade deliveries, or expedition preparation. Individual contribution is recorded without turning the Circle into a second job.
Trust and safety
Roles, treasury events, applications, removals, and moderation actions are logged. Shared currency uses a ledger rather than an editable total.