Wood
Wood describes living plant structure, growth, fiber, rooting, and transfer of water and stored energy through plant tissue.
Favorable in sanctioned battle Fungal about +15% damage → A damaging Wood technique receives the favorable matchup once when the target carries the listed Current.
Resisted in sanctioned battle Fire about −15% damage → A damaging Wood technique receives the resisted matchup once when the target carries the listed Current.
Native technique about +5% damage If a creature naturally carries Wood, its damaging Wood techniques receive a separate native-attunement benefit.
If a hit would otherwise deal 100 damage, a favorable matchup makes it roughly 115 and a resisted matchup makes it roughly 85. Attack, Defense, guarding, conditions, critical hits, and battle variance still affect the final number.
Natural record
5 documentedSpecies observed with Wood
These species dossiers carry Wood in the current public Collegium catalog.

Boughlynx Boughlynx are arboreal ambush fenborn with rotating ankle joints and a membrane along the flanks that stabilizes long drops between trees.

Kelpmane Kelpmane are muscular coastal fenborn with long ribbon-like neck filaments that resemble kelp blades when held motionless.

Knotstag Knotstag are stocky forest grazers whose antlers grow in dense interlocking forks.

SylvanHowl SylvanHowl are territorial Lumaweald guardians with retractable thorns and coats that carry irritating plant oils.

Tanglehare Tanglehare are long-legged browsing fenborn with split outer toes and hooked dewclaws that let them pivot through dense vine tangles at speed.
Observed beyond sanctioned battle
Wood describes living plant structure, growth, fiber, rooting, and transfer of water and stored energy through plant tissue.